Endowing a game-based learning hub for augmenting teaching and learning: Design, constellations and perceptions from a teachers perspective

Petros Lameras, Stephanie Philippe, Panagiotis Petridis

Research output: Chapter in Book/Published conference outputConference publication

Abstract

Game-based learning is viewed as an immersive and pedagogically rich approach to enhancing teaching and learning in schools. However, teachers may feel overwhelmed from the dispersed, disorganised and invalidated plethora of game-based resources circulated over the Web that needs to be collected, reviewed and repurposed for designing and orchestrating game-based learning. This paper presents the design requirements of a game-based learning platform that may help teachers to find, retrieve, re-use and share game-based learning along with opportunities of augmenting teachers' creative potential and professional development. The paper also contemplates on qualitative findings of a small-scale study (n=18) on teachers' different perceptions of game-based learning and constellations of employing a digital platform for increasing awareness and practice in the classroom. An empirically-based framework is developed that maps perceptions to actual practice. The findings may contribute to developing discourse on processes, practices and strategies that teachers would employ, which in turn would inform the design of GBL systems dedicated to support teachers in their effort to use game-based learning most relevant to them.

Original languageEnglish
Title of host publicationProceedings of the 14th International Conference on Game Based Learning, ECGBL 2020
EditorsPanagiotis Fotaris
Pages339-346
Number of pages8
ISBN (Electronic)9781912764716
Publication statusPublished - 24 Sept 2020
Event14th European Conference on Game Based Learning, ECGBL 2020 - Virtual, Online
Duration: 24 Sept 202025 Sept 2020

Publication series

NameProceedings of the European Conference on Games-based Learning
Volume2020September
ISSN (Print)2049-0992

Conference

Conference14th European Conference on Game Based Learning, ECGBL 2020
CityVirtual, Online
Period24/09/2025/09/20

Keywords

  • Approaches to game-based learning
  • Game resources
  • Game-based platform
  • Perceptions of game-based learning
  • Schools

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