Guest Editorial: Special Issue on Evolutionary Computation for Games

Jacob Schrum, Jialin Liu, Cameron Browne, Anikó Ekárt, Marcus Gallagher

Research output: Contribution to journalEditorialpeer-review


The eight papers in this special section focus on applications of evolutionary computation to games to demonstrate several ways in which evolution can push boundaries and explore new areas of what is possible in the realm of games research, with a focus on game-playing, automatic agent parameter tuning, automatic game testing, and procedural content generation.
Original languageEnglish
Pages (from-to)1-4
Number of pages4
JournalIEEE Transactions on Games
Issue number1
Publication statusPublished - 17 Mar 2023

Bibliographical note

Copyright © 2023 IEEE. Personal use is permitted, but republication/redistribution requires IEEE permission.
See for more information.


  • Electrical and Electronic Engineering
  • Artificial Intelligence
  • Control and Systems Engineering
  • Software


Dive into the research topics of 'Guest Editorial: Special Issue on Evolutionary Computation for Games'. Together they form a unique fingerprint.

Cite this