Abstract
Many innovative software products are conceived, developed and deployed without any conventional attempt to elicit stakeholder requirements. Rather, they are the result of the vision and intuition of a small number of creative individuals who perceive a market opportunity that has been facilitated by the emergence of a new technology. In this paper we consider how the conditions that enable new products' emergence might be better anticipated, making innovations a little less reliant on individual vision and a little more informed by stakeholder need. We contend that this is particularly important where just-over-the-horizon technology would have the potential for social impact, good or bad. Speculative design describes a basket of techniques that seek to explore this landscape. We focus particularly on one of these, design fiction, and describe a case study where it was used to explore how plausible new technologies might impact on dementia care.
Original language | English |
---|---|
Title of host publication | 2018 IEEE 26th International Requirements Engineering Conference (RE) |
Publisher | IEEE |
Pages | 388-393 |
Number of pages | 6 |
ISBN (Electronic) | 978-1-5386-7418-5 |
ISBN (Print) | 978-1-5386-7419-2 |
DOIs | |
Publication status | Published - 15 Oct 2018 |
Event | IEEE International Requirements Engineering Conference - Banff Conference Centre, Banff, Canada Duration: 20 Aug 2018 → 24 Aug 2018 Conference number: 26 http://www.re18.org/ |
Publication series
Name | 2018 IEEE 26th International Requirements Engineering Conference (RE) |
---|---|
Publisher | IEEE |
ISSN (Print) | 1090-705X |
ISSN (Electronic) | 2332-6441 |
Conference
Conference | IEEE International Requirements Engineering Conference |
---|---|
Abbreviated title | RE 2018 |
Country/Territory | Canada |
City | Banff |
Period | 20/08/18 → 24/08/18 |
Internet address |
Bibliographical note
© 2018 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.Keywords
- requirements elicitation
- design fiction
- speculative design
- design thinking
- creativity